Iron Grasp

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  • Field: Augmentative
  • Requirement: Physical 2
  • Essence Cost: 1
  • Activation: Instant Action
  • Range: Self
  • Duration: (Growth) Rounds

The character adds their Growth to all rolls to establish and keep a grapple upon a target, or to retain their grip on an object. If the character does not get to roll, they instead add their Growth to the Difficulty of breaking their grip. For each additional 1 Essence spent by the character, they may gain an additional one die or increase the Difficulty by one more for the duration.

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