Clairsentient
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Field of Clairsentience
- Mastery: Spiritual
- Tell: Eyes become luminescent.
A character who studies the Field of Clairsentience attunes themselves to the ebb and flow of essence that moves between the various realms that touch upon Creation. Most who study this field expand their awareness, becoming in harmony with the otherworldly energies which brush upon Creation, allowing the psychic to see beyond, expanding their perceptions to gain wisdom.
The most common philosophy associated with this Field involves refining their spirit to help gain the Perfect Soul. To do this involves unravelling the mysteries that lay beyond Creation, as part of the search for two things which are said to aid in refining the Perfect Soul - Universal Truth, and Divine Wisdom. These two things mean different things to different people, but once discovered, and their enigmas unravelled, it is said that the psychic can perfect their spirit, becoming part of the greater mystery of Creation.
Discipline
Strengthen Spirit
- Requires: Growth 1
- Action: Instant
- Cost: 1 Essence per +1 Additional Success
- Duration: Scene
The character can augment a specific aspect of their Spiritual Attribute. The player chooses a specific aspect, such as Spiritual resolve, stability, or awareness. Any roll using the character’s Spiritual Attribute in a manner consistent with this aspect gains this bonus. The character can not spend more than (Mastery) Essence.
Stable Soul
- Requires: Growth 4
- Action: Free
- Cost: 1 Essence per -1 Potency
- Duration: Immediate
The character can reduce a Poison/Disease's Potency by (Essence) Ranks as it affects them. This can only be done as the Poison/Disease is applied, not after it has taken root. The character can not spend more than (Mastery) Essence.
Spiritual Attunement
- Requires: Growth 7
- Action: Full Round
- Cost: 2 Essence per +1 Die
- Duration: Scene
The character can augment a specific aspect of their Spiritual Attribute. The player chooses a specific aspect, such as Spiritual resolve, stability, or awareness. Any roll using the character’s spiritual Attribute in a manner consistent with this aspect gains this bonus. The character can not spend more than (Mastery) Essence. This Discipline may be combined with Strengthen Spirit.
Clairsentient Gifts
| Gift | Requirement | Essence Cost | Activation | Range | Duration |
| Alter Aura | Spiritual 7 | 3 | 1 Action | Aura | Concentration |
| Anti-Scrye | Spiritual 4 | 1 | 1 Action | Self | Concentration |
| Aura Sight | Spiritual 5 | 2 | 1 Action | Limited | Concentration |
| Bestow Essence | Spiritual 3 | 1 | 1 Action | Aura | Instant |
| Clairvoyance | Spiritual 3 | 1 | 1 Action | Full (Half Growth in Miles) | Concentration |
| Cognisance | Spiritual 9 | 3 | 1 Scene or Instant Action | Self | Instant |
| Compass | Mental 2 | 1 | 1 Action | Self | Instant |
| Concealing Aura | Spiritual 4 | 1 | 1 Action | Aura | Concentration |
| Contingency | Spiritual 7 | DP+3 | 1 Scene | Self | (Growth) Days |
| Destroy Future | Social 2 | 1 | 1 Action | Touch | (Growth) Rounds |
| Direction Sense | Spiritual 5 | 2 | 1 Action | Self | (Growth) Hours |
| Dream Travel | Spiritual 8 | 3 | 1 Action | Touch | (Growth * 10) Minutes |
| Ether Bolt | Spiritual 2 | 3 | 1 Action | Limited | Instant |
| Ether Tendrils | Spiritual 2 | 1 | 1 Action | Aura | Concentration |
| Ethereal Armour | Mental 2 | 1 | 1 Action | Self | Concentration |
| Exorcism | Spiritual 7 | 3 | 1 Action | Limited | Instant |
| Foresight | Spiritual 2 | 1 | 1 Action | Self | Concentration |
| Gateway | Spiritual 8 | 3 | 1 Action | Aura | (Growth) Uses |
| Genesis | Spiritual 10 | DP+4 | 1 Round | Great | Permanent |
| Illumination | Spiritual 2 | 1 | 1 Action | Limited | Concentration |
| Incarnation | Spiritual 6 | DP+2 | 1 Round | Self | Permanent |
| Interference | Spiritual 6 | 2 | 1 Action | Limited | Concentration |
| Leech | Spiritual 5 | 2 | 1 Action | Limited | Concentration |
| Link Fates | Spiritual 4 | 1 | 1 Action | Limited | (Growth) Minutes |
| One Fate | Spiritual 8 | 3 | Instant Action | Special | Instant |
| Opportunity | Physical 3 | 1 | Instant Action | Self | Instant |
| Phantasmal Reality | Spiritual 4 | 3 | 1 Action | Limited | Concentration |
| Phoenix Rebirth | Spiritual 6 | 2 | Instant Action | Self | Instant (Growth Days) |
| Precognition | Spiritual 2 | 1 | 1 Action | Self | (Growth) Hours |
| Psychic Dispel | Spiritual 4 | 1 | 1 Action | Limited | Instant |
| Psychic Revive | Spiritual 6 | DP+2 | 1 Round | Touch | Permanent |
| Psychometry | Spiritual 3 | 1 | 1 Round | Touch | Concentration |
| Remembered Agony | Spiritual 3 | 1 | 1 Action | Great | Instant |
| Remembered Death | Spiritual 9 | 3 | 1 Action | Great | Instant |
| Siphon | Spiritual 6 | 2 | 1 Action | Self | Concentration |
| Universal Memory | Mental 2 | 1 | 1 Minute | Self | Instant |
| Warp Reality | Spiritual 9 | DP+3 | 1 Round | Special | Special |
